Entertainment

Entertainment Franchises

📅December 20, 2025 at 1:00 AM

📚What You Will Learn

  • The highest-grossing franchises and their revenue breakdowns.
  • Why cross-platform expansion keeps franchises alive.
  • Emerging trends shaping 2025 entertainment.
  • Top companies powering these empires.

📝Summary

Entertainment franchises are powerhouse revenue generators, blending movies, games, and merchandise to rake in billions. In 2025, video game giants like Pokémon and Mario lead, while cinematic universes like MCU continue to thrive. Discover the secrets behind their success and what's next for fans.Source 1Source 2

💡Key Takeaways

  • **Pokémon tops charts** with over $100 billion in revenue from games, cards, and media.Source 1
  • **Mario franchise** has sold nearly 1 billion units, proving timeless appeal.Source 3
  • **MCU leads films** at $31.6 billion, driven by Avengers blockbusters.Source 1
  • **Cross-media strategy** is key: games, movies, and merch fuel longevity.Source 1Source 2
1

Pokémon reigns supreme with $100 billion in total revenue, fueled by video games like Scarlet/Violet, trading cards, and anime. Mario follows closely, boasting $44 billion and 957 million units sold across titles like Super Mario World.Source 1Source 3

In films, Marvel Cinematic Universe (MCU) hits $31.6 billion from hits like Avengers: Endgame. Call of Duty racks up $30 billion in gaming sales.Source 1

Other standouts include Jurassic Park at $6 billion and Despicable Me/Minions at $12.3 billion, blending box office with merch.Source 1Source 2

2

Cross-media expansion is crucial: Pokémon thrives in games, films, and toys, keeping it relevant for decades.Source 1

Nostalgia and innovation mix perfectly in Mario and Pokémon, with mobile accessibility drawing global fans.Source 1Source 3

Consistent quality via sequels and reboots, like Call of Duty's Modern Warfare, retains loyal players.Source 1

3

Video games dominate: Top sellers include Mario (957M units), Tetris (520M), Call of Duty (500M), and Pokémon (489M).Source 3

Others like Grand Theft Auto (450M), Minecraft (350M), and FIFA (325M) show diverse appeal from action to sports.Source 3

Nintendo and Sony lead market caps, powering franchises with hits like Zelda and Gran Turismo.Source 3Source 4

4

MCU and Jurassic Park excel in movies, but animated series like Sesame Street ($7.72B) and Scooby-Doo ($5.43B) shine via merch.Source 2

Franchises like Avatar ($5.78B) and Twilight ($4.31B) prove single films can spawn empires.Source 2

Merchandise is huge: Retail sales drive Despicable Me and Bob the Builder to billions.Source 2

5

Streaming giants like Netflix (top market cap) integrate franchises with personalized content.Source 4

Gaming ecosystems from Nintendo and Roblox signal cross-platform growth.Source 4

Expect more global adaptations, blending IP with local flavors for endless expansion.Source 4

⚠️Things to Note

  • Revenue figures vary by source; Wikipedia lists Hello Kitty at highest overall, but Pokémon dominates games.Source 2
  • Video games drive most franchise earnings, with Mario at 957 million units sold.Source 3
  • Nintendo's market cap strength underscores gaming's role in entertainment.Source 4